Sunday, March 18, 2012

A.N.G.E.L. The Eniknight War

A.N.G.E.L.
The Eniknight Wars

http://www.roleplaygateway.com/roleplay/a-n-g-e-l-the-eniknight-war/?start=100&date_set=#posting

An enriched sci-fi drama that tells a story of two warring factions in a war to annihilate each other for their own survival. The story centers around a new weapon, a highly advanced cybernetic armor that not only amplifies the abilities of its user but is able to pull out a life energy from its user and mold it into a deadly instrument of destruction.
Overall neither faction is evil, however a deep evil emerges from both of them with introduction of the advanced armor called eniknight. Pandora's box has been opened once testers for some of the eniknights begin to lose their sanity, and takes on persona's they believe could surpass God.
A.N.G.E.L. is in need of faithful Roleplayers who can mold this story into a gripping tale they will always remember.

RP Background History
A.N.G.E.L. has been a very successful RolePlay with a previous RP existing ten years ago, with over a dozen separate people. The first A.N.G.E.L. lasted for nearly four years and has spanned three generations. One previous member of A.N.G.E.L. described it as being as if it was like Gundam, Casshern, and Tekkaman all rolled into one. Because AOL was a paid online community, too many of the RPers opted for a cheaper alternative and after three and a half years of roleplaying A.N.G.E.L. finally disbanded, until now. The resurrection of a brilliant RolePlay is in your hands.

FEATURES
Here are some of the features A.N.G.E.L. has to offer:
*Everyone is the star
(The story is told from everyone's perspective, there will be no 5th wheel supporting characters, Every character will be the main character, regardless of faction)
*a solid experience and leveling system.
*A very easy to dice system that demonstrates the power your characters have earned in battle
*Rank and Individual Campaign Management
--The world map in the RP is broken up into roughly two dozen territories, each one holding key roles in the war, where you and your friend may launch a tactful campaign against each other in this Risk like game of supremacy
*You're very own customized Eniknight with GM approved individually trademark abilities that will give you an edge in dice combat
(abilities may include additional turns, higher dice rolls, higher attack or health points, when certain circumstances are met in combat)
*The ability and encouragement to have multiple characters.
*a strict mortality policy. You kill you're enemy in combat, his/her character is permanently dead.
*Honor system
--Good behavior in RP rewarded with passing experience from dead character to new living character, no starting from scratch.

Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/FXHOP_ym2xw/viewtopic.php

anthony shadid gary carter this means war bobby brown suzanne somers colbert colbert report

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